Disaprys
Lvl. 200

- The bearer becomes invisible (1 turn) at the start of their first round.
Gravprysy
Lvl. 200

- The bearer gains the Gravity state as long as they have not suffered any damage.
Iridescent Pryank
Lvl. 200

- At the end of their first turn, the bearer reduces damage by 20% (1 turn) for each enemy within 2 cells.
Iridescent Prycapture
Lvl. 200

- The bearer gains 1 MP (2 turns) per enemy more than 9 cells away and loses 2 AP (2 turns) per enemy within 9 cells.
Iridescent Prygenerate
Lvl. 200

- Heals 100% of the enemy damage suffered until the end of the first turn.
Iridescent Pryndsight
Lvl. 200

- The bearer gains 300 Power (1 turn) if they suffer an enemy hit before playing.
Iridescent Prysipitate
Lvl. 200

- The bearer gains +4 AP for their first round but also loses 4 MP.
Iridescent Pryssure
Lvl. 200

- The bearer gains 4 AP for 1 turn but inflicts -50% damage.
Iridescent Prytekt
Lvl. 200

- The bearer gains 10% of their current life in shield points for their first turn, 15% on the second turn and 20% on the third.
Iridescent Surpryz
Lvl. 200

- The bearer gains 50 Critial for 1 turn.
Pryank
Lvl. 200

- At the end of their first turn, the bearer reduces damage by 5% (3 turns) for each enemy within 2 cells.
Prycapture
Lvl. 200

- The bearer gains 1 MP (2 turns) per enemy more than 15 cells away.
Prygenerate
Lvl. 200

- Heals 15% of the enemy damage suffered until the end of the third turn.
Prymune
Lvl. 200

- The bearer reduces damage suffered by 80% before playing.
Pryndsight
Lvl. 200

- The bearer gains 100 Power (3 turns) if they suffer an enemy hit before playing.
Pryshield
Lvl. 200

- The bearer gains 100% of their level in shield points (infinite) for each opponent (excluding summons) that plays before them.
Prysical
Lvl. 200

- The bearer gains 250 MP Parry before playing, then 50 MP Parry for 1 turn.
Prysipitate
Lvl. 200

- The bearer gains +2 AP for their first round.
Pryssure
Lvl. 200

- The bearer gains 1 AP for 3 turns but inflicts -10% damage.
Prytekt
Lvl. 200

- The bearer gains 20% of their current life in shield points for their first turn, 15% on the second turn and 10% on the third.
Prywitchment
Lvl. 200

- Reduces the duration of active effects on the bearer by 4 at the start of their first round.
Pryximity
Lvl. 200

- At the start of their first round, the bearer gains 200% of their level in shield (infinite) for each enemy within 2 cells.
Shiny Pryank
Lvl. 200

- At the end of their first turn, the bearer reduces damage by 10% (2 turns) for each enemy within 2 cells.
Shiny Prycapture
Lvl. 200

- The bearer gains 1 MP (2 turns) per enemy more than 12 cells away and loses 1 AP (2 turns) per enemy within 12 cells.