DofusLab
Dofus - DofusLab
ItemsSets
Disaprys
Lvl. 200
Disaprys
  • The bearer becomes invisible (1 turn) at the start of their first round.
Gravprysy
Lvl. 200
Gravprysy
  • The bearer gains the Gravity state as long as they have not suffered any damage.
Iridescent Pryank
Lvl. 200
Iridescent Pryank
  • At the end of their first turn, the bearer reduces damage by 20% (1 turn) for each enemy within 2 cells.
Iridescent Prycapture
Lvl. 200
Iridescent Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 9 cells away and loses 2 AP (2 turns) per enemy within 9 cells.
Iridescent Prygenerate
Lvl. 200
Iridescent Prygenerate
  • Heals 100% of the enemy damage suffered until the end of the first turn.
Iridescent Pryndsight
Lvl. 200
Iridescent Pryndsight
  • The bearer gains 300 Power (1 turn) if they suffer an enemy hit before playing.
Iridescent Prysipitate
Lvl. 200
Iridescent Prysipitate
  • The bearer gains +4 AP for their first round but also loses 4 MP.
Iridescent Pryssure
Lvl. 200
Iridescent Pryssure
  • The bearer gains 4 AP for 1 turn but inflicts -50% damage.
Iridescent Prytekt
Lvl. 200
Iridescent Prytekt
  • The bearer gains 10% of their current life in shield points for their first turn, 15% on the second turn and 20% on the third.
Iridescent Surpryz
Lvl. 200
Iridescent Surpryz
  • The bearer gains 50 Critial for 1 turn.
Pryank
Lvl. 200
Pryank
  • At the end of their first turn, the bearer reduces damage by 5% (3 turns) for each enemy within 2 cells.
Prycapture
Lvl. 200
Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 15 cells away.
Prygenerate
Lvl. 200
Prygenerate
  • Heals 15% of the enemy damage suffered until the end of the third turn.
Prymune
Lvl. 200
Prymune
  • The bearer reduces damage suffered by 80% before playing.
Pryndsight
Lvl. 200
Pryndsight
  • The bearer gains 100 Power (3 turns) if they suffer an enemy hit before playing.
Pryshield
Lvl. 200
Pryshield
  • The bearer gains 100% of their level in shield points (infinite) for each opponent (excluding summons) that plays before them.
Prysical
Lvl. 200
Prysical
  • The bearer gains 250 MP Parry before playing, then 50 MP Parry for 1 turn.
Prysipitate
Lvl. 200
Prysipitate
  • The bearer gains +2 AP for their first round.
Pryssure
Lvl. 200
Pryssure
  • The bearer gains 1 AP for 3 turns but inflicts -10% damage.
Prytekt
Lvl. 200
Prytekt
  • The bearer gains 20% of their current life in shield points for their first turn, 15% on the second turn and 10% on the third.
Prywitchment
Lvl. 200
Prywitchment
  • Reduces the duration of active effects on the bearer by 4 at the start of their first round.
Pryximity
Lvl. 200
Pryximity
  • At the start of their first round, the bearer gains 200% of their level in shield (infinite) for each enemy within 2 cells.
Shiny Pryank
Lvl. 200
Shiny Pryank
  • At the end of their first turn, the bearer reduces damage by 10% (2 turns) for each enemy within 2 cells.
Shiny Prycapture
Lvl. 200
Shiny Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 12 cells away and loses 1 AP (2 turns) per enemy within 12 cells.

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ItemsSets
Disaprys
Lvl. 200
Disaprys
  • The bearer becomes invisible (1 turn) at the start of their first round.
Gravprysy
Lvl. 200
Gravprysy
  • The bearer gains the Gravity state as long as they have not suffered any damage.
Iridescent Pryank
Lvl. 200
Iridescent Pryank
  • At the end of their first turn, the bearer reduces damage by 20% (1 turn) for each enemy within 2 cells.
Iridescent Prycapture
Lvl. 200
Iridescent Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 9 cells away and loses 2 AP (2 turns) per enemy within 9 cells.
Iridescent Prygenerate
Lvl. 200
Iridescent Prygenerate
  • Heals 100% of the enemy damage suffered until the end of the first turn.
Iridescent Pryndsight
Lvl. 200
Iridescent Pryndsight
  • The bearer gains 300 Power (1 turn) if they suffer an enemy hit before playing.
Iridescent Prysipitate
Lvl. 200
Iridescent Prysipitate
  • The bearer gains +4 AP for their first round but also loses 4 MP.
Iridescent Pryssure
Lvl. 200
Iridescent Pryssure
  • The bearer gains 4 AP for 1 turn but inflicts -50% damage.
Iridescent Prytekt
Lvl. 200
Iridescent Prytekt
  • The bearer gains 10% of their current life in shield points for their first turn, 15% on the second turn and 20% on the third.
Iridescent Surpryz
Lvl. 200
Iridescent Surpryz
  • The bearer gains 50 Critial for 1 turn.
Pryank
Lvl. 200
Pryank
  • At the end of their first turn, the bearer reduces damage by 5% (3 turns) for each enemy within 2 cells.
Prycapture
Lvl. 200
Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 15 cells away.
Prygenerate
Lvl. 200
Prygenerate
  • Heals 15% of the enemy damage suffered until the end of the third turn.
Prymune
Lvl. 200
Prymune
  • The bearer reduces damage suffered by 80% before playing.
Pryndsight
Lvl. 200
Pryndsight
  • The bearer gains 100 Power (3 turns) if they suffer an enemy hit before playing.
Pryshield
Lvl. 200
Pryshield
  • The bearer gains 100% of their level in shield points (infinite) for each opponent (excluding summons) that plays before them.
Prysical
Lvl. 200
Prysical
  • The bearer gains 250 MP Parry before playing, then 50 MP Parry for 1 turn.
Prysipitate
Lvl. 200
Prysipitate
  • The bearer gains +2 AP for their first round.
Pryssure
Lvl. 200
Pryssure
  • The bearer gains 1 AP for 3 turns but inflicts -10% damage.
Prytekt
Lvl. 200
Prytekt
  • The bearer gains 20% of their current life in shield points for their first turn, 15% on the second turn and 10% on the third.
Prywitchment
Lvl. 200
Prywitchment
  • Reduces the duration of active effects on the bearer by 4 at the start of their first round.
Pryximity
Lvl. 200
Pryximity
  • At the start of their first round, the bearer gains 200% of their level in shield (infinite) for each enemy within 2 cells.
Shiny Pryank
Lvl. 200
Shiny Pryank
  • At the end of their first turn, the bearer reduces damage by 10% (2 turns) for each enemy within 2 cells.
Shiny Prycapture
Lvl. 200
Shiny Prycapture
  • The bearer gains 1 MP (2 turns) per enemy more than 12 cells away and loses 1 AP (2 turns) per enemy within 12 cells.