Aspryst
Lvl. 200

- 40 Heals
- -1000 Initiative
- The bearer increases the healing received by their allied fighters by 10% during the bearer's turn on the first turn, then by 35% on the second turn and by 50% on the third turn.
Caraprys
Lvl. 200

- 2 Summons
- -1 MP
- The bearer gives 15% resistance to their summons on the first turn, 10% on the second turn and 5% on the third turn.
Disaprys
Lvl. 200

- 40 Dodge
- -30 AP Parry
- -30 MP Parry
- The bearer becomes Invisible for 1 turn at the start of their first turn.
Gravprysy
Lvl. 200

- 30 Critical Resistance
- -30 Pushback Resistance
- The bearer is in the Gravity state as long as they have not suffered any damage. If they suffer damage, the duration of the state changes to 1 turn.
Iridescent Prysipitate
Lvl. 200

- 1 AP
- -1 MP
- The bearer sacrifices 4 MP to gain 4 AP for their first turn.
Iridescent Pryssure
Lvl. 200

- 1 AP
- -50 Pushback Damage
- The bearer sacrifices 50% final damage to gain 3 AP for 1 turn.
Iridescent Prytekt
Lvl. 200

- 25 Neutral Resistance
- 25 Earth Resistance
- 25 Fire Resistance
- 25 Water Resistance
- 25 Air Resistance
- -100 Vitality
- The bearer gains 100% of their level as shield on the first turn, 200% on the second turn and 350% on the third turn.
Prycapture
Lvl. 200

- 1 MP
- -40 Lock
- The bearer gains 1 MP for 3 turns for each enemy fighter more than 9 cells away from them at the start of the fight.
Prygenerate
Lvl. 200

- 200 Vitality
- -1 Summons
- Heals 80% of enemy damage suffered on the first turn, 30% on the second turn and 10% on the third turn.
Prymune
Lvl. 200

- 3 % Neutral Resistance
- 3 % Earth Resistance
- 3 % Fire Resistance
- 3 % Water Resistance
- 3 % Air Resistance
- -30 AP Parry
- -30 MP Parry
- The bearer reduces all types of damage suffered by 80% on the first turn.
Prynyang
Lvl. 200

- 25 Critical Damage
- -2 Range
- The bearer sacrifices 10% resistance to gain 10% final damage on the first turn, then gains 3% final damage and resistance on the second turn, and sacrifices 10% final damage to gain 10% resistance on the third turn.
Pryshield
Lvl. 200

- 25 Neutral Resistance
- -1000 Initiative
- 25 Earth Resistance
- 25 Fire Resistance
- 25 Water Resistance
- 25 Air Resistance
- The bearer gains 200% of their level as shield for an infinite duration at the start of turn of each enemy fighter that plays before them.
Prysical
Lvl. 200

- 30 AP Parry
- 30 MP Parry
- -30 AP Reduction
- -30 MP Reduction
- The bearer gains 200 Parry on the first turn, 100 on the second turn and 50 on the third turn.
Prysipitate-O-Mat
Lvl. 200

- 1 AP
- -1 MP
- The bearer gains +2 AP for their first turn.
Pryssure-O-Mat
Lvl. 200

- 1 AP
- -50 Pushback Damage
- The bearer sacrifices 10% final damage to gain 1 AP for 3 turns.
Prytekt-O-Mat
Lvl. 200

- 25 Neutral Resistance
- 25 Earth Resistance
- 25 Fire Resistance
- 25 Water Resistance
- 25 Air Resistance
- -100 Vitality
- The bearer gains 550% of their level as shield on the first turn, 200% on the second turn and 100% on the third turn.
Prywitchment
Lvl. 200

- 80 Power
- -1000 Initiative
- The bearer reduces the duration of active effects on themself by 4 turns at the start of their first turn.
Pryximity
Lvl. 200

- -30 Pushback Resistance
- The bearer gains 2% close-combat damage for 3 turns for each enemy fighter within 3 cells or less of the bearer at the start of their first turn.
Shiny Prysipitate
Lvl. 200

- 1 AP
- -1 MP
- The bearer sacrifices 2 MP to gain 3 AP for their first turn.
Shiny Pryssure
Lvl. 200

- 1 AP
- -50 Pushback Damage
- The bearer sacrifices 35% final damage to gain 2 AP for 2 turns.
Shiny Prytekt
Lvl. 200

- 25 Neutral Resistance
- 25 Earth Resistance
- 25 Fire Resistance
- 25 Water Resistance
- 25 Air Resistance
- -100 Vitality
- The bearer gains 150% of their level as shield on the first turn, 450% on the second turn and 150% on the third turn.
Sprynt
Lvl. 200

- 1 MP
- -1 Range
- The bearer is Unlockable as long as they have not inflicted any damage. If they inflict damage, the duration of the state changes to 1 turn.
Spryritual
Lvl. 200

- 20 AP Reduction
- 20 MP Reduction
- -20 AP Parry
- -20 MP Parry
- The bearer gains 100 AP/MP removal on the first turn, 50 on the second turn and 25 on the third turn.
Surpryz
Lvl. 200

- 10 % Critical
- -1000 Initiative
- The bearer gains 100% Critical on the first turn, 35% on the second turn and 15% on the third turn.