Weapon - DofusLab
DofusLab
ItemsSets
Amayiro's Fervour
Lvl. 200
Amayiro's Fervour
AP
-1 AP (target)
  • 500 Initiative
  • 500 Vitality
  • 80 Power
  • 50 Wisdom
  • 4 % Critical
  • 20 Pushback Damage
  • 5 % Earth Resistance
  • 5 % Air Resistance
  • 15 Lock
  • 15 AP Parry
  • -10 % Neutral Resistance
  • -20 Critical Resistance
  • Fervour of the White City: • At the start of each turn, the bearer and their allies gain 1% Resistance for 1 turn for each enemy fighter alive (stackable 4 times).
4 AP 1-2 Range 15 % Critical (+15) 1 use/turn
Archon's Bow
Lvl. 200
Archon's Bow
NEUTRAL_DAMAGE
24-32 Neutral damage
WATER_STEAL
4-7 Water steal
AIR_STEAL
4-7 Air steal
  • 250 Vitality
  • 50 Intelligence
  • 50 Wisdom
  • -6 % Critical
  • 50 Power
  • 1 Range
  • 300 Initiative
  • 12 Fire Damage
  • 12 Water Damage
  • 12 Air Damage
  • 8 % Neutral Resistance
  • 8 % Water Resistance
  • 8 % Air Resistance
  • 7 MP Reduction
  • 10 Dodge
4 AP 3-8 Range Does not crit 1 use/turn
Agility > 399 or Intelligence > 399 or Chance > 399
Atcham Sabres
Lvl. 200
Atcham Sabres
FIRE_DAMAGE
20-25 Fire damage
WATER_DAMAGE
20-25 Water damage
AIR_DAMAGE
20-25 Air damage
AP
-1 AP (target)
  • 350 Vitality
  • 40 Intelligence
  • 40 Agility
  • 40 Chance
  • 15 Power
  • 40 Wisdom
  • 7 Dodge
  • 10 Fire Damage
  • 10 Air Damage
  • 10 Water Damage
  • 10 % Fire Resistance
  • 7 AP Reduction
  • 15 Critical Damage
  • 5 % Critical
  • 1 Range
5 AP 1 Range 15 % Critical (+3) 1 use/turn
Agility > 299 and Intelligence > 299 and Chance > 299
Bearendizer Mace
Lvl. 200
Bearendizer Mace
NEUTRAL_STEAL
9-14 Neutral steal
NEUTRAL_STEAL
9-14 Neutral steal
NEUTRAL_STEAL
9-14 Neutral steal
  • 500 Vitality
  • 50 Wisdom
  • 30 Prospecting
  • 8 % Critical
  • 20 Critical Damage
  • 20 Pushback Damage
  • 10 Lock
  • 10 Heals
  • 15 % Neutral Resistance
  • 6 MP Parry
5 AP 1 Range 10 % Critical (+4) 1 use/turn
Bitrydent
Lvl. 200
Bitrydent
EARTH_DAMAGE
34-40 Earth damage
FIRE_STEAL
16-20 Fire steal
  • 350 Vitality
  • 70 Strength
  • 70 Intelligence
  • 40 Wisdom
  • 15 Prospecting
  • 10 Lock
  • 12 Fire Damage
  • 12 Earth Damage
  • 12 Neutral Damage
  • 10 % Air Resistance
  • 7 MP Reduction
  • 10 Heals
  • 1 Summons
  • 4 % Critical
4 AP 1-2 Range 20 % Critical (+10) 1 use/turn
Intelligence > 299 and Strength > 299
Blade O'Ven
Lvl. 200
Blade O'Ven
WATER_STEAL
11-14 Water steal
WATER_STEAL
11-14 Water steal
  • 450 Vitality
  • 80 Chance
  • 40 Wisdom
  • 7 MP Reduction
  • 15 Pushback Resistance
  • 25 Prospecting
  • 7 % Fire Resistance
  • 10 % Earth Resistance
  • 12 AP Parry
  • 15 Water Damage
3 AP 1 Range Does not crit 2 uses/turn
Bledger
Lvl. 200
Bledger
FIRE_DAMAGE
16-18 Fire damage
FIRE_STEAL
1-12 Fire steal
  • 300 Initiative
  • 450 Vitality
  • 75 Intelligence
  • 25 Pushback Resistance
  • 40 Wisdom
  • 12 Lock
  • 18 Fire Damage
  • 7 % Fire Resistance
  • 7 % Air Resistance
  • 12 MP Parry
  • 1 Summons
3 AP 1 Range Does not crit 2 uses/turn
Blord Warrior's Cursed Scythe
Lvl. 200
Blord Warrior's Cursed Scythe
AIR_DAMAGE
9-18 Air damage
WATER_DAMAGE
9-18 Water damage
FIRE_DAMAGE
9-18 Fire damage
NEUTRAL_DAMAGE
9-18 Neutral damage
EARTH_DAMAGE
9-18 Earth damage
  • 40 Chance
  • 40 Intelligence
  • 40 Strength
  • 40 Agility
  • 40 Wisdom
  • 40 Vitality
  • 5 % Air Resistance
  • 5 % Water Resistance
  • 5 % Fire Resistance
  • 5 % Neutral Resistance
  • 5 % Earth Resistance
6 AP 1-2 Range 1 % Critical (+5) 1 use/turn
Blord Warrior's Cursed Sword
Lvl. 200
Blord Warrior's Cursed Sword
AIR_DAMAGE
9-18 Air damage
WATER_DAMAGE
9-18 Water damage
FIRE_DAMAGE
9-18 Fire damage
NEUTRAL_DAMAGE
9-18 Neutral damage
EARTH_DAMAGE
9-18 Earth damage
  • 30 Chance
  • 30 Intelligence
  • 30 Strength
  • 30 Agility
  • 30 Wisdom
  • 165 Vitality
  • 5 % Air Resistance
  • 5 % Water Resistance
  • 5 % Fire Resistance
  • 5 % Neutral Resistance
  • 5 % Earth Resistance
7 AP 1 Range 5 % Critical (+10) 1 use/turn
Bony Mace
Lvl. 200
Bony Mace
FIRE_DAMAGE
14-17 Fire damage
WATER_DAMAGE
14-17 Water damage
NEUTRAL_STEAL
14-17 Neutral steal
  • 300 Initiative
  • 400 Vitality
  • 60 Intelligence
  • 60 Chance
  • 40 Wisdom
  • 10 Lock
  • 10 Fire Damage
  • 10 Water Damage
  • 7 % Neutral Resistance
  • 7 % Earth Resistance
  • 7 % Air Resistance
  • 15 Critical Damage
  • 1 Summons
  • 3 % Critical
  • 20 Prospecting
  • Hunting weapon
5 AP 1 Range 10 % Critical (+3) 1 use/turn
Brumaire's Shiver
Lvl. 200
Brumaire's Shiver
WATER_DAMAGE
38-44 Water damage
AP
-2 AP (target)
  • 400 Vitality
  • 120 Chance
  • 10 AP Reduction
  • -60 Pushback Resistance
  • -40 Lock
  • 50 Wisdom
  • 20 Dodge
  • 10 % Water Resistance
  • 10 Water Damage
  • Novamaire Cold: • At the end of each turn, the bearer removes 1 AP from adjacent enemies for 1 turn (stackable 1 time). • When the bearer finishes off an enemy fighter, they place a glyph-aura that makes allies Invisible for 1 turn in a 3-cell circle.
4 AP 1-5 Range 15 % Critical (+10) 1 use/turn
Brutatax Wand
Lvl. 200
Brutatax Wand
FIRE_STEAL
11-15 Fire steal
  • -1 Range
  • 4 % Critical
  • 20 Heals
  • 10 % Air Resistance
  • 10 MP Parry
  • 7 % Water Resistance
  • 15 Prospecting
  • 40 Wisdom
  • 20 Pushback Resistance
  • 60 Power
  • 350 Vitality
  • 600 Initiative
3 AP 2-6 Range 25 % Critical (+6) 2 uses/turn
Bubotron Sword
Lvl. 200
Bubotron Sword
AIR_DAMAGE
30-37 Air damage
AIR_STEAL
9-14 Air steal
  • 350 Vitality
  • 80 Agility
  • 40 Wisdom
  • 6 % Critical
  • -1 Range
  • 400 Initiative
  • 20 Prospecting
  • 18 Air Damage
  • 15 Fire Resistance
  • 10 MP Parry
  • 10 Lock
  • 20 Critical Resistance
4 AP 1 Range 25 % Critical (+6) 1 use/turn
Buhorado Feather
Lvl. 200
Buhorado Feather
AIR_DAMAGE
36-45 Air damage
  • 350 Vitality
  • 120 Agility
  • 30 Pushback Damage
  • -20 MP Parry
  • 1 Range
  • 10 % Air Resistance
  • 10 % Critical
  • 60 Wisdom
  • 10 Air Damage
  • Buhorado Feather: • When the bearer lands a critical hit, they gain 10 Pushback Damage for 3 turns (stackable 10 times).
4 AP 2-7 Range 15 % Critical (+15) 1 use/turn
Captain Chafer's Daggers
Lvl. 200
Captain Chafer's Daggers
FIRE_DAMAGE
13-16 Fire damage
AIR_STEAL
6-8 Air steal
WATER_STEAL
6-8 Water steal
  • 300 Initiative
  • 350 Vitality
  • 70 Chance
  • 70 Agility
  • 30 Wisdom
  • 20 Prospecting
  • 1 Summons
  • 7 MP Parry
  • 7 Dodge
  • 15 Water Damage
  • 15 Air Damage
  • 7 % Water Resistance
  • 7 % Air Resistance
3 AP 1 Range Does not crit 2 uses/turn
Catseye Axe
Lvl. 200
Catseye Axe
EARTH_DAMAGE
16-20 Earth damage
WATER_DAMAGE
16-20 Water damage
FIRE_DAMAGE
16-20 Fire damage
  • 400 Vitality
  • 50 Strength
  • 50 Intelligence
  • 50 Chance
  • 15 Power
  • 40 Wisdom
  • 15 Prospecting
  • 15 Dodge
  • 10 Fire Damage
  • 10 Earth Damage
  • 10 Neutral Damage
  • 10 Water Damage
  • 10 % Air Resistance
  • 15 Critical Damage
  • 4 % Critical
4 AP 1 Range 20 % Critical (+8) 1 use/turn
Chance > 249 and Strength > 249 and Intelligence > 249
Catseye Bow
Lvl. 200
Catseye Bow
EARTH_DAMAGE
20-25 Earth damage
NEUTRAL_STEAL
16-20 Neutral steal
  • 400 Vitality
  • 80 Strength
  • 40 Wisdom
  • -30 Lock
  • 15 Earth Damage
  • 15 Neutral Damage
  • 25 Pushback Damage
  • 7 % Air Resistance
  • 10 % Fire Resistance
  • 10 MP Parry
  • 6 % Critical
  • 1 Range
5 AP 3-8 Range 20 % Critical (+5) 1 use/turn
Chaotic Scythe
Lvl. 200
Chaotic Scythe
NEUTRAL_DAMAGE
21-25 Neutral damage
FIRE_STEAL
16-20 Fire steal
WATER_STEAL
16-20 Water steal
  • 300 Initiative
  • 350 Vitality
  • 40 Intelligence
  • 40 Chance
  • 20 Power
  • 35 Wisdom
  • 12 Lock
  • 18 Fire Damage
  • 18 Water Damage
  • 10 % Water Resistance
  • 12 Heals
  • -15 Critical Damage
  • -1 Range
  • 1 MP
5 AP 1-2 Range 15 % Critical (+10) 1 use/turn
Claymomore
Lvl. 200
Claymomore
EARTH_DAMAGE
18-22 Earth damage
FIRE_DAMAGE
18-22 Fire damage
WATER_DAMAGE
18-22 Water damage
AIR_DAMAGE
18-22 Air damage
  • 500 Vitality
  • 50 Power
  • 40 Wisdom
  • 20 Pushback Resistance
  • 15 Lock
  • 12 Earth Damage
  • 12 Water Damage
  • 12 Air Damage
  • 12 Fire Damage
  • 3 % Earth Resistance
  • 3 % Neutral Resistance
  • 3 % Fire Resistance
  • 3 % Water Resistance
  • 3 % Air Resistance
  • 15 Prospecting
6 AP 1 Range Does not crit 1 use/turn
Corrupted Bow
Lvl. 200
Corrupted Bow
FIRE_DAMAGE
41-55 Fire damage
AP
-1 AP (target)
  • 350 Vitality
  • 70 Intelligence
  • 25 Critical Resistance
  • 40 Wisdom
  • 15 Prospecting
  • 10 Dodge
  • 15 Fire Damage
  • 7 % Water Resistance
  • 7 % Air Resistance
  • 7 AP Reduction
  • 4 % Critical
  • 1 Range
5 AP 4-8 Range 20 % Critical (+15) 1 use/turn
Corrupted Spear
Lvl. 200
Corrupted Spear
NEUTRAL_DAMAGE
11-15 Neutral damage
AIR_STEAL
9-12 Air steal
EARTH_STEAL
9-12 Earth steal
  • 400 Vitality
  • 70 Strength
  • 70 Agility
  • 30 Wisdom
  • 15 Prospecting
  • 10 Lock
  • 20 Air Damage
  • 20 Earth Damage
  • 20 Neutral Damage
  • 30 Pushback Damage
  • 10 % Water Resistance
  • 6 AP Parry
  • -5 % Critical
4 AP 1 Range Does not crit 1 use/turn
Agility > 299 and Strength > 299
Corruption's Spade
Lvl. 200
Corruption's Spade
AP
-1 AP (target)
WATER_DAMAGE
28-32 Water damage
EARTH_DAMAGE
28-32 Earth damage
NEUTRAL_STEAL
4-6 Neutral steal
  • 400 Vitality
  • 70 Strength
  • 70 Chance
  • 40 Wisdom
  • 7 Dodge
  • 15 Earth Damage
  • 15 Neutral Damage
  • 15 Water Damage
  • 10 % Fire Resistance
  • 10 AP Reduction
  • -200 Initiative
  • 3 % Critical
  • 1 Range
5 AP 1 Range 20 % Critical (+10) 1 use/turn
Crocobur
Lvl. 200
Crocobur
AIR_STEAL
6-9 Air steal
WATER_STEAL
6-9 Water steal
  • 500 Vitality
  • 100 Power
  • 20 Lock
  • -30 AP Parry
  • 20 Air Damage
  • 20 Water Damage
  • 20 Fire Damage
  • 20 Earth Damage
  • 20 Neutral Damage
  • -30 MP Parry
  • 40 Wisdom
  • Crocobur's Appetite: • At the start of each turn, the bearer inflicts 15 damage on themself in their best attack element to inflict the same amount of health-steal damage on adjacent entities at the end of the bearer's turn. Allies who attack the enemies hit are healed by 7% of damage inflicted until the bearer's next turn (stackable 1 time).
6 AP 1-2 Range 10 % Critical (+7) 1 use/turn
Daguanos
Lvl. 200
Daguanos
WATER_DAMAGE
26-32 Water damage
  • 400 Vitality
  • 80 Chance
  • 50 Wisdom
  • 20 Water Damage
  • 7 % Neutral Resistance
  • 7 % Fire Resistance
  • 10 AP Reduction
  • 6 % Critical
  • 1 Range
3 AP 1 Range 20 % Critical (+10) 2 uses/turn

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ItemsSets
Amayiro's Fervour
Lvl. 200
Amayiro's Fervour
AP
-1 AP (target)
  • 500 Initiative
  • 500 Vitality
  • 80 Power
  • 50 Wisdom
  • 4 % Critical
  • 20 Pushback Damage
  • 5 % Earth Resistance
  • 5 % Air Resistance
  • 15 Lock
  • 15 AP Parry
  • -10 % Neutral Resistance
  • -20 Critical Resistance
  • Fervour of the White City: • At the start of each turn, the bearer and their allies gain 1% Resistance for 1 turn for each enemy fighter alive (stackable 4 times).
4 AP 1-2 Range 15 % Critical (+15) 1 use/turn
Archon's Bow
Lvl. 200
Archon's Bow
NEUTRAL_DAMAGE
24-32 Neutral damage
WATER_STEAL
4-7 Water steal
AIR_STEAL
4-7 Air steal
  • 250 Vitality
  • 50 Intelligence
  • 50 Wisdom
  • -6 % Critical
  • 50 Power
  • 1 Range
  • 300 Initiative
  • 12 Fire Damage
  • 12 Water Damage
  • 12 Air Damage
  • 8 % Neutral Resistance
  • 8 % Water Resistance
  • 8 % Air Resistance
  • 7 MP Reduction
  • 10 Dodge
4 AP 3-8 Range Does not crit 1 use/turn
Agility > 399 or Intelligence > 399 or Chance > 399
Atcham Sabres
Lvl. 200
Atcham Sabres
FIRE_DAMAGE
20-25 Fire damage
WATER_DAMAGE
20-25 Water damage
AIR_DAMAGE
20-25 Air damage
AP
-1 AP (target)
  • 350 Vitality
  • 40 Intelligence
  • 40 Agility
  • 40 Chance
  • 15 Power
  • 40 Wisdom
  • 7 Dodge
  • 10 Fire Damage
  • 10 Air Damage
  • 10 Water Damage
  • 10 % Fire Resistance
  • 7 AP Reduction
  • 15 Critical Damage
  • 5 % Critical
  • 1 Range
5 AP 1 Range 15 % Critical (+3) 1 use/turn
Agility > 299 and Intelligence > 299 and Chance > 299
Bearendizer Mace
Lvl. 200
Bearendizer Mace
NEUTRAL_STEAL
9-14 Neutral steal
NEUTRAL_STEAL
9-14 Neutral steal
NEUTRAL_STEAL
9-14 Neutral steal
  • 500 Vitality
  • 50 Wisdom
  • 30 Prospecting
  • 8 % Critical
  • 20 Critical Damage
  • 20 Pushback Damage
  • 10 Lock
  • 10 Heals
  • 15 % Neutral Resistance
  • 6 MP Parry
5 AP 1 Range 10 % Critical (+4) 1 use/turn
Bitrydent
Lvl. 200
Bitrydent
EARTH_DAMAGE
34-40 Earth damage
FIRE_STEAL
16-20 Fire steal
  • 350 Vitality
  • 70 Strength
  • 70 Intelligence
  • 40 Wisdom
  • 15 Prospecting
  • 10 Lock
  • 12 Fire Damage
  • 12 Earth Damage
  • 12 Neutral Damage
  • 10 % Air Resistance
  • 7 MP Reduction
  • 10 Heals
  • 1 Summons
  • 4 % Critical
4 AP 1-2 Range 20 % Critical (+10) 1 use/turn
Intelligence > 299 and Strength > 299
Blade O'Ven
Lvl. 200
Blade O'Ven
WATER_STEAL
11-14 Water steal
WATER_STEAL
11-14 Water steal
  • 450 Vitality
  • 80 Chance
  • 40 Wisdom
  • 7 MP Reduction
  • 15 Pushback Resistance
  • 25 Prospecting
  • 7 % Fire Resistance
  • 10 % Earth Resistance
  • 12 AP Parry
  • 15 Water Damage
3 AP 1 Range Does not crit 2 uses/turn
Bledger
Lvl. 200
Bledger
FIRE_DAMAGE
16-18 Fire damage
FIRE_STEAL
1-12 Fire steal
  • 300 Initiative
  • 450 Vitality
  • 75 Intelligence
  • 25 Pushback Resistance
  • 40 Wisdom
  • 12 Lock
  • 18 Fire Damage
  • 7 % Fire Resistance
  • 7 % Air Resistance
  • 12 MP Parry
  • 1 Summons
3 AP 1 Range Does not crit 2 uses/turn
Blord Warrior's Cursed Scythe
Lvl. 200
Blord Warrior's Cursed Scythe
AIR_DAMAGE
9-18 Air damage
WATER_DAMAGE
9-18 Water damage
FIRE_DAMAGE
9-18 Fire damage
NEUTRAL_DAMAGE
9-18 Neutral damage
EARTH_DAMAGE
9-18 Earth damage
  • 40 Chance
  • 40 Intelligence
  • 40 Strength
  • 40 Agility
  • 40 Wisdom
  • 40 Vitality
  • 5 % Air Resistance
  • 5 % Water Resistance
  • 5 % Fire Resistance
  • 5 % Neutral Resistance
  • 5 % Earth Resistance
6 AP 1-2 Range 1 % Critical (+5) 1 use/turn
Blord Warrior's Cursed Sword
Lvl. 200
Blord Warrior's Cursed Sword
AIR_DAMAGE
9-18 Air damage
WATER_DAMAGE
9-18 Water damage
FIRE_DAMAGE
9-18 Fire damage
NEUTRAL_DAMAGE
9-18 Neutral damage
EARTH_DAMAGE
9-18 Earth damage
  • 30 Chance
  • 30 Intelligence
  • 30 Strength
  • 30 Agility
  • 30 Wisdom
  • 165 Vitality
  • 5 % Air Resistance
  • 5 % Water Resistance
  • 5 % Fire Resistance
  • 5 % Neutral Resistance
  • 5 % Earth Resistance
7 AP 1 Range 5 % Critical (+10) 1 use/turn
Bony Mace
Lvl. 200
Bony Mace
FIRE_DAMAGE
14-17 Fire damage
WATER_DAMAGE
14-17 Water damage
NEUTRAL_STEAL
14-17 Neutral steal
  • 300 Initiative
  • 400 Vitality
  • 60 Intelligence
  • 60 Chance
  • 40 Wisdom
  • 10 Lock
  • 10 Fire Damage
  • 10 Water Damage
  • 7 % Neutral Resistance
  • 7 % Earth Resistance
  • 7 % Air Resistance
  • 15 Critical Damage
  • 1 Summons
  • 3 % Critical
  • 20 Prospecting
  • Hunting weapon
5 AP 1 Range 10 % Critical (+3) 1 use/turn
Brumaire's Shiver
Lvl. 200
Brumaire's Shiver
WATER_DAMAGE
38-44 Water damage
AP
-2 AP (target)
  • 400 Vitality
  • 120 Chance
  • 10 AP Reduction
  • -60 Pushback Resistance
  • -40 Lock
  • 50 Wisdom
  • 20 Dodge
  • 10 % Water Resistance
  • 10 Water Damage
  • Novamaire Cold: • At the end of each turn, the bearer removes 1 AP from adjacent enemies for 1 turn (stackable 1 time). • When the bearer finishes off an enemy fighter, they place a glyph-aura that makes allies Invisible for 1 turn in a 3-cell circle.
4 AP 1-5 Range 15 % Critical (+10) 1 use/turn
Brutatax Wand
Lvl. 200
Brutatax Wand
FIRE_STEAL
11-15 Fire steal
  • -1 Range
  • 4 % Critical
  • 20 Heals
  • 10 % Air Resistance
  • 10 MP Parry
  • 7 % Water Resistance
  • 15 Prospecting
  • 40 Wisdom
  • 20 Pushback Resistance
  • 60 Power
  • 350 Vitality
  • 600 Initiative
3 AP 2-6 Range 25 % Critical (+6) 2 uses/turn
Bubotron Sword
Lvl. 200
Bubotron Sword
AIR_DAMAGE
30-37 Air damage
AIR_STEAL
9-14 Air steal
  • 350 Vitality
  • 80 Agility
  • 40 Wisdom
  • 6 % Critical
  • -1 Range
  • 400 Initiative
  • 20 Prospecting
  • 18 Air Damage
  • 15 Fire Resistance
  • 10 MP Parry
  • 10 Lock
  • 20 Critical Resistance
4 AP 1 Range 25 % Critical (+6) 1 use/turn
Buhorado Feather
Lvl. 200
Buhorado Feather
AIR_DAMAGE
36-45 Air damage
  • 350 Vitality
  • 120 Agility
  • 30 Pushback Damage
  • -20 MP Parry
  • 1 Range
  • 10 % Air Resistance
  • 10 % Critical
  • 60 Wisdom
  • 10 Air Damage
  • Buhorado Feather: • When the bearer lands a critical hit, they gain 10 Pushback Damage for 3 turns (stackable 10 times).
4 AP 2-7 Range 15 % Critical (+15) 1 use/turn
Captain Chafer's Daggers
Lvl. 200
Captain Chafer's Daggers
FIRE_DAMAGE
13-16 Fire damage
AIR_STEAL
6-8 Air steal
WATER_STEAL
6-8 Water steal
  • 300 Initiative
  • 350 Vitality
  • 70 Chance
  • 70 Agility
  • 30 Wisdom
  • 20 Prospecting
  • 1 Summons
  • 7 MP Parry
  • 7 Dodge
  • 15 Water Damage
  • 15 Air Damage
  • 7 % Water Resistance
  • 7 % Air Resistance
3 AP 1 Range Does not crit 2 uses/turn
Catseye Axe
Lvl. 200
Catseye Axe
EARTH_DAMAGE
16-20 Earth damage
WATER_DAMAGE
16-20 Water damage
FIRE_DAMAGE
16-20 Fire damage
  • 400 Vitality
  • 50 Strength
  • 50 Intelligence
  • 50 Chance
  • 15 Power
  • 40 Wisdom
  • 15 Prospecting
  • 15 Dodge
  • 10 Fire Damage
  • 10 Earth Damage
  • 10 Neutral Damage
  • 10 Water Damage
  • 10 % Air Resistance
  • 15 Critical Damage
  • 4 % Critical
4 AP 1 Range 20 % Critical (+8) 1 use/turn
Chance > 249 and Strength > 249 and Intelligence > 249
Catseye Bow
Lvl. 200
Catseye Bow
EARTH_DAMAGE
20-25 Earth damage
NEUTRAL_STEAL
16-20 Neutral steal
  • 400 Vitality
  • 80 Strength
  • 40 Wisdom
  • -30 Lock
  • 15 Earth Damage
  • 15 Neutral Damage
  • 25 Pushback Damage
  • 7 % Air Resistance
  • 10 % Fire Resistance
  • 10 MP Parry
  • 6 % Critical
  • 1 Range
5 AP 3-8 Range 20 % Critical (+5) 1 use/turn
Chaotic Scythe
Lvl. 200
Chaotic Scythe
NEUTRAL_DAMAGE
21-25 Neutral damage
FIRE_STEAL
16-20 Fire steal
WATER_STEAL
16-20 Water steal
  • 300 Initiative
  • 350 Vitality
  • 40 Intelligence
  • 40 Chance
  • 20 Power
  • 35 Wisdom
  • 12 Lock
  • 18 Fire Damage
  • 18 Water Damage
  • 10 % Water Resistance
  • 12 Heals
  • -15 Critical Damage
  • -1 Range
  • 1 MP
5 AP 1-2 Range 15 % Critical (+10) 1 use/turn
Claymomore
Lvl. 200
Claymomore
EARTH_DAMAGE
18-22 Earth damage
FIRE_DAMAGE
18-22 Fire damage
WATER_DAMAGE
18-22 Water damage
AIR_DAMAGE
18-22 Air damage
  • 500 Vitality
  • 50 Power
  • 40 Wisdom
  • 20 Pushback Resistance
  • 15 Lock
  • 12 Earth Damage
  • 12 Water Damage
  • 12 Air Damage
  • 12 Fire Damage
  • 3 % Earth Resistance
  • 3 % Neutral Resistance
  • 3 % Fire Resistance
  • 3 % Water Resistance
  • 3 % Air Resistance
  • 15 Prospecting
6 AP 1 Range Does not crit 1 use/turn
Corrupted Bow
Lvl. 200
Corrupted Bow
FIRE_DAMAGE
41-55 Fire damage
AP
-1 AP (target)
  • 350 Vitality
  • 70 Intelligence
  • 25 Critical Resistance
  • 40 Wisdom
  • 15 Prospecting
  • 10 Dodge
  • 15 Fire Damage
  • 7 % Water Resistance
  • 7 % Air Resistance
  • 7 AP Reduction
  • 4 % Critical
  • 1 Range
5 AP 4-8 Range 20 % Critical (+15) 1 use/turn
Corrupted Spear
Lvl. 200
Corrupted Spear
NEUTRAL_DAMAGE
11-15 Neutral damage
AIR_STEAL
9-12 Air steal
EARTH_STEAL
9-12 Earth steal
  • 400 Vitality
  • 70 Strength
  • 70 Agility
  • 30 Wisdom
  • 15 Prospecting
  • 10 Lock
  • 20 Air Damage
  • 20 Earth Damage
  • 20 Neutral Damage
  • 30 Pushback Damage
  • 10 % Water Resistance
  • 6 AP Parry
  • -5 % Critical
4 AP 1 Range Does not crit 1 use/turn
Agility > 299 and Strength > 299
Corruption's Spade
Lvl. 200
Corruption's Spade
AP
-1 AP (target)
WATER_DAMAGE
28-32 Water damage
EARTH_DAMAGE
28-32 Earth damage
NEUTRAL_STEAL
4-6 Neutral steal
  • 400 Vitality
  • 70 Strength
  • 70 Chance
  • 40 Wisdom
  • 7 Dodge
  • 15 Earth Damage
  • 15 Neutral Damage
  • 15 Water Damage
  • 10 % Fire Resistance
  • 10 AP Reduction
  • -200 Initiative
  • 3 % Critical
  • 1 Range
5 AP 1 Range 20 % Critical (+10) 1 use/turn
Crocobur
Lvl. 200
Crocobur
AIR_STEAL
6-9 Air steal
WATER_STEAL
6-9 Water steal
  • 500 Vitality
  • 100 Power
  • 20 Lock
  • -30 AP Parry
  • 20 Air Damage
  • 20 Water Damage
  • 20 Fire Damage
  • 20 Earth Damage
  • 20 Neutral Damage
  • -30 MP Parry
  • 40 Wisdom
  • Crocobur's Appetite: • At the start of each turn, the bearer inflicts 15 damage on themself in their best attack element to inflict the same amount of health-steal damage on adjacent entities at the end of the bearer's turn. Allies who attack the enemies hit are healed by 7% of damage inflicted until the bearer's next turn (stackable 1 time).
6 AP 1-2 Range 10 % Critical (+7) 1 use/turn
Daguanos
Lvl. 200
Daguanos
WATER_DAMAGE
26-32 Water damage
  • 400 Vitality
  • 80 Chance
  • 50 Wisdom
  • 20 Water Damage
  • 7 % Neutral Resistance
  • 7 % Fire Resistance
  • 10 AP Reduction
  • 6 % Critical
  • 1 Range
3 AP 1 Range 20 % Critical (+10) 2 uses/turn